Enchantment order
The order you combine enchantments in decides what they cost. Do it in the right sequence and the same gear takes far fewer levels, so every point of XP you have ground out goes further. Do it wrong and the anvil can refuse to finish the item at all.
Every Minecraft enchantment
43 enchantments across 20 item categories, from common table rolls to treasure-only curses. Pick one to see its max level, enchanting-table cost, conflicting enchantments, and every item it applies to.
Max levels, enchanting-table costs, and conflicts come straight from the game data, so they stay accurate — only the write-up around them is ours.
Aqua Affinity
RareRemoves the underwater mining speed penalty, letting you break blocks as fast as on land.
Max level 1
Bane of Arthropods
UncommonDeals bonus damage to spiders, cave spiders, silverfish, endermites, and bees, and briefly slows them.
Max level 5
Blast Protection
RareReduces damage and knockback taken from explosions.
Max level 4
Breach
RareReduces how much the target's armor absorbs, ignoring a portion of its protection.
Max level 4
Channeling
Very RareSummons a lightning bolt at a target struck by a thrown trident during a thunderstorm.
Max level 1
Curse of Binding
Very RarePrevents the item from being removed from its armor slot until it breaks or the wearer dies.
Max level 1 · Treasure only
Curse of Vanishing
Very RareDestroys the item on death instead of letting it drop for pickup.
Max level 1 · Treasure only
Density
UncommonDeals bonus damage per block already fallen when using a mace, rewarding attacks after a longer fall.
Max level 5
Depth Strider
RareIncreases underwater movement speed, reaching full swimming speed at max level.
Max level 3
Efficiency
CommonIncreases how fast a tool breaks blocks.
Max level 5
Feather Falling
UncommonReduces fall damage.
Max level 4
Fire Aspect
RareSets the target on fire when hit in melee.
Max level 2
Fire Protection
UncommonReduces damage from fire and lava.
Max level 4
Flame
RareSets arrows on fire, igniting whatever they hit.
Max level 1
Fortune
RareIncreases the amount of certain block drops (ore, crops) and adds a chance at rare drops.
Max level 3
Frost Walker
RareTurns water beneath the wearer into temporary frost that can be walked on, and prevents freezing damage.
Max level 2 · Treasure only
Impaling
RareDeals bonus damage to aquatic mobs when using a trident.
Max level 5
Infinity
Very RareLets a bow fire without consuming arrows from the inventory, as long as one arrow is present.
Max level 1
Knockback
UncommonIncreases how far a melee hit pushes the target back.
Max level 2
Looting
RareIncreases the number and rarity of items dropped by mobs killed in melee.
Max level 3
Loyalty
UncommonMakes a thrown trident return to the thrower after it lands or hits something.
Max level 3
Luck of the Sea
RareImproves fishing results, increasing the chance of treasure and reducing junk.
Max level 3
Lunge
UncommonLaunches you forward when you jab with a spear, spending hunger and an extra point of durability.
Max level 3
Lure
RareReduces the time it takes to get a bite while fishing.
Max level 3
Mending
RareRepairs the item's durability using experience orbs the player collects.
Max level 1 · Treasure only
Multishot
RareFires three arrows from a single piece of ammunition when using a crossbow.
Max level 1
Piercing
CommonLets crossbow bolts pass through multiple entities instead of stopping at the first hit.
Max level 4
Power
CommonIncreases the damage dealt by arrows fired from a bow.
Max level 5
Projectile Protection
UncommonReduces damage from projectiles such as arrows and fireballs.
Max level 4
Protection
CommonReduces most types of incoming damage.
Max level 4
Punch
RareIncreases the knockback dealt by arrows fired from a bow.
Max level 2
Quick Charge
UncommonReduces the time it takes to reload a crossbow.
Max level 3
Respiration
RareExtends how long the wearer can hold their breath underwater and reduces drowning damage.
Max level 3
Riptide
RareLaunches the wielder alongside a thrown trident, working best in rain or water.
Max level 3
Sharpness
CommonIncreases melee damage dealt with the weapon.
Max level 5
Silk Touch
Very RareMakes mined blocks drop themselves instead of their usual item.
Max level 1
Smite
UncommonDeals bonus damage to undead mobs like zombies and skeletons.
Max level 5
Soul Speed
Very RareIncreases movement speed while walking on soul sand or soul soil.
Max level 3 · Treasure only
Sweeping Edge
RareIncreases the damage dealt by a sword's sweep attack against nearby enemies.
Max level 3
Swift Sneak
Very RareIncreases movement speed while sneaking.
Max level 3 · Treasure only
Thorns
Very RareGives a chance to reflect a portion of incoming damage back at the attacker, at the cost of extra durability.
Max level 3
Unbreaking
UncommonGives a chance to ignore durability damage each time the item would take some, making it last longer.
Max level 3
Wind Burst
RareLaunches the wielder upward on a mace smash attack, useful for chaining aerial hits.
Max level 3 · Treasure only