Every Minecraft enchantment
42 enchantments across 18 item categories, from common table rolls to treasure-only curses. Pick one to see its max level, enchanting-table cost, conflicting enchantments, and every item it applies to.
Max levels, enchanting-table costs, and conflicts come straight from the game data, so they stay accurate — only the write-up around them is ours.
Aqua Affinity
RareRemoves the underwater mining speed penalty, letting you break blocks as fast as on land.
Max level 1
Bane of Arthropods
UncommonDeals bonus damage to spiders, cave spiders, silverfish, endermites, and bees, and briefly slows them.
Max level 5
Blast Protection
RareReduces damage and knockback taken from explosions.
Max level 4
Breach
RareReduces how much the target's armor absorbs, ignoring a portion of its protection.
Max level 4
Channeling
Very RareSummons a lightning bolt at a target struck by a thrown trident during a thunderstorm.
Max level 1
Curse of Binding
Very RarePrevents the item from being removed from its armor slot until it breaks or the wearer dies.
Max level 1 · Treasure only
Curse of Vanishing
Very RareDestroys the item on death instead of letting it drop for pickup.
Max level 1 · Treasure only
Density
UncommonDeals bonus damage per block already fallen when using a mace, rewarding attacks after a longer fall.
Max level 5
Depth Strider
RareIncreases underwater movement speed, reaching full swimming speed at max level.
Max level 3
Efficiency
CommonIncreases how fast a tool breaks blocks.
Max level 5
Feather Falling
UncommonReduces fall damage.
Max level 4
Fire Aspect
RareSets the target on fire when hit in melee.
Max level 2
Fire Protection
UncommonReduces damage from fire and lava.
Max level 4
Flame
RareSets arrows on fire, igniting whatever they hit.
Max level 1
Fortune
RareIncreases the amount of certain block drops (ore, crops) and adds a chance at rare drops.
Max level 3
Frost Walker
RareTurns water beneath the wearer into temporary frost that can be walked on, and prevents freezing damage.
Max level 2 · Treasure only
Impaling
RareDeals bonus damage to aquatic mobs when using a trident.
Max level 5
Infinity
Very RareLets a bow fire without consuming arrows from the inventory, as long as one arrow is present.
Max level 1
Knockback
UncommonIncreases how far a melee hit pushes the target back.
Max level 2
Looting
RareIncreases the number and rarity of items dropped by mobs killed in melee.
Max level 3
Loyalty
UncommonMakes a thrown trident return to the thrower after it lands or hits something.
Max level 3
Luck of the Sea
RareImproves fishing results, increasing the chance of treasure and reducing junk.
Max level 3
Lure
RareReduces the time it takes to get a bite while fishing.
Max level 3
Mending
RareRepairs the item's durability using experience orbs the player collects.
Max level 1 · Treasure only
Multishot
RareFires three arrows from a single piece of ammunition when using a crossbow.
Max level 1
Piercing
CommonLets crossbow bolts pass through multiple entities instead of stopping at the first hit.
Max level 4
Power
CommonIncreases the damage dealt by arrows fired from a bow.
Max level 5
Projectile Protection
UncommonReduces damage from projectiles such as arrows and fireballs.
Max level 4
Protection
CommonReduces most types of incoming damage.
Max level 4
Punch
RareIncreases the knockback dealt by arrows fired from a bow.
Max level 2
Quick Charge
UncommonReduces the time it takes to reload a crossbow.
Max level 3
Respiration
RareExtends how long the wearer can hold their breath underwater and reduces drowning damage.
Max level 3
Riptide
RareLaunches the wielder alongside a thrown trident, working best in rain or water.
Max level 3
Sharpness
CommonIncreases melee damage dealt with the weapon.
Max level 5
Silk Touch
Very RareMakes mined blocks drop themselves instead of their usual item.
Max level 1
Smite
UncommonDeals bonus damage to undead mobs like zombies and skeletons.
Max level 5
Soul Speed
Very RareIncreases movement speed while walking on soul sand or soul soil.
Max level 3 · Treasure only
Sweeping Edge
RareIncreases the damage dealt by a sword's sweep attack against nearby enemies.
Max level 3
Swift Sneak
Very RareIncreases movement speed while sneaking.
Max level 3 · Treasure only
Thorns
Very RareGives a chance to reflect a portion of incoming damage back at the attacker, at the cost of extra durability.
Max level 3
Unbreaking
UncommonGives a chance to ignore durability damage each time the item would take some, making it last longer.
Max level 3
Wind Burst
RareLaunches the wielder upward on a mace smash attack, useful for chaining aerial hits.
Max level 3 · Treasure only