Infestation Spawner XP Farm
Massive XP from a boosted natural spawner
This one's Bedrock only, built around a potion that doesn't exist on Java. The Potion of Infestation, brewed from a fermented spider eye, replaces any hostile mob it hits (splash, lingering, or on an arrow) with a swarm of several silverfish instead. One mob kill turns into multiple XP-granting kills.
Take any normal spawner room, most commonly zombie or skeleton, sealed and funneled the same way as a standard spawner farm, and add a splash of Infestation to each mob before it reaches the kill point. One spawner-produced mob becomes a handful of low-health silverfish, each still worth its own XP.
Since the potion has to actually land before the mob dies, most designs build a small bottleneck right at the end of the funnel where a player, or a dispenser firing a lingering potion, can reliably tag each mob as it arrives, rather than trying to hit them scattered across a wider room.
Brewing needs a nether wart base potion upgraded with a fermented spider eye, and spider eyes come from spiders, so you'll want a small side supply going (or a trading source) to keep this farm fed. That's a maintenance cost most other XP farms here don't have.
The appeal is pure throughput. Since one zombie spawn can turn into four-plus silverfish kills, this roughly multiplies whatever spawner room you attach it to, without needing to find a rarer or higher-value spawner in the first place.
Watch a build
We haven't filmed our own walkthrough for this one yet. Until we do, here's a live search for current video tutorials.
Search YouTube for tutorials ↗Materials needed
- 1 brewing stand + blaze powder
- 1 nether wart
- a few spider eyes
- gunpowder (for the splash-potion variant)
- stone or glass blocks for a contained kill chamber
- 1+ Potion of Infestation
- ~1 stack building blocks (spawner room)
Requires a located dungeon/mineshaft spawner. Bedrock-focused.